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– Bug when player opened the museum props menu for the first time (nothing was selectable, empty menu)- Metal detector should not dissapear after first drop – An option to duplicate the museum props when selecting them in museum menu – Bug when player was in tablet animation (get to hand) could click on objects in background – Null refs with MetalDetector logic when player picked up an object while the object was inside metal detector range – Problems with Water hose and Punp on extraction missions (disapearing)
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– A null ref when the extraction pump was working – An error when a tank could be spawned and not have a slot assigned – Extraction mission should now show correct objective when loading the scene again – Non-convex warnings when player used the hammer – A null ref when player when switching rooms or loading other level could send input to the game, and the game tried to react to the input (for instance, crouch) – Weapons and other props have correct icons in museum customizer – On Fastest quality level setting Screws can be now properly seen from correct distance. – Sounds for tanks now work correctly, according to the audio settings – Tanks in paint room won’t be able to switch to different visual modes – Weapons and other props now do not dissapear when entering the museum again. – Interior lights toggle now works correctly in overview menu
#Tank mechanic simulator demo download Patch
– Added Patch notes panel in Menu (initial implementation) – Added UI for mini-game (initial implementation)
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– Added UI for list of tasks for Organizer (initial implementation) – Extras with proper Development Statuses – An option to open customizer panel when clicking on museum stands (the customizer panel opens for selected museum stand) – An option to switch modules on turret and engine stands by clicking on the stand (a radial menu opens) – An option to select the level of repairs in Storage menu – Examine, Interaction, Assembly and Disassembly key config
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